Compiler Errors Preventing Play

Hello all,

I am working with a small team on creating a third-person shooter, and we have, after a recent update, run into the following error whenever we get latest from Perforce:

One or more blueprints has an unresolved compiler error, are you sure you want to Play in Editor?
   HealthComponent
   GameplayPC
   Flag
   GunBaseComponent
   CaptureReturnArea
   Gameplay_and_Chat
   CrossHair
   ShotDirectionMarker
   WinScreen

All of these components and subsequent pieces are connected to our player character. What happens if that all of the pieces in these sections will just disconnect from the nodes we have that are connecting them to references to that character BP. When we attempt to reconnect them all and upload them to Perforce for the rest of the team, they all break again.

Is anyone aware of this issue, or any way to fix it? I have researched and seen that others have found luck by altering their Level BP, but seeing as this is the character, that is not an option for us. We have also read around that an update through the Epic launcher could be an issue, and our programmer recently downloaded an update through there, though that was days ago, and it has not seemed to affect any of us until now.

Any help would be greatly appreciated. Thank you!

Solved: we ended up moving a lot of our logic off of our player character BP and moved it into different components. For anyone else in the future looking into this, the issue may just be a general overload of information on the BP that prevents other BPs from picking up logic the correct way.