Command line RunUAT rebuilds editor

Is there anyway to stop RunUAT from rebuilding the editor? everytime i package my linux dedicated server (cross compiling) the editor builds (once) and then when im done, the editor builds again on Visual Studio while developing, this happens back and forth

I use this command that i found in the wiki:

RunUAT BuildCookRun -project=“full_project_path_and_project_name.uproject” -noP4 -platform=Linux -clientconfig=Development -serverconfig=Development -cook -server -serverplatform=Linux -noclient -build -stage -pak -archive -archivedirectory=“Output Directory”

Hey -

Different configurations each require their own compile. When you cross compile (packaging your Linux server) you’re (likely) building under the Development Server configuration. When you switch back to development and compile to update the editor, the configuration would be Development Editor configuration. Each of these are separate compiles processes.

Cheers