Encountered a bug where the game crashes on startup if I play it in a Mobile Preview or Standalone game. I had just launched it on my phone, and it doesn’t crash on startup there.
In the same project, it also crashes every time you open it. The solution is always to go into the config files and set the editor start up map to be “nothing”, so it opens on a blank level, and everything works fine.
But, if you create a new map and set that as the new default level, opening up the project a second time will crash on startup again, until you manually go into the config files and set the default map to “nothing.”
In other words, I cannot have the editor use a default editor startup map, even new ones created, so long as I actually want the project to open. And, once I do, I can’t play it in mobile preview.