Cannot nativize my Character due to Tutorial_BP_Interface ?
I just upgraded my project to 4.15.1 and normal packaging works fine, however, I wanted to use the exclusive nativization feature for my character blueprint. It's currently the only blueprint I am nativizing because it's the heaviest and I wanted to test and see that it works.
However I am getting an error when packaging the project:
So, I'm guessing somehow somewhere the Tutorial_BP_Interface is referenced somewhere but I have no clue where. I started this project I think way back on 4.7 as a third person blueprint.
I was hoping someone could shed some light on how to either remove this, or include it into the nativization process or any other means to get me to package my game. Because this is an engine content I cannot select it to be nativized when packaging.
Any help would be greatly appreciated.
Sorry for the late reply. I'm not sure how but it seems that somehow this issue got carried over from updating the project over time. The strange thing was that I never used the asset anywhere within my blueprint.
The solution for me was to simply delete Tutorial_BP_Interface from within my engine content.
All I needed to do after that was to simply compile it one more time and did so without any warnings. The reference was gone. As I don't have a use for it I just tried to do it that way and I no longer get the error.
I am still dealing with errors but is unrelated to this one. It was a bit of a crude fix but hey, sometimes you gotta go that route.
If you right click on the
The obvious thing to do is, of course, to check the class settings of the Blueprint you are trying to nativize and check whether the interface appears in the Interfaces pane. That would be the easiest solution, but probably you're not so lucky to have a direct reference. :)
answered Mar 26 '17 at 11:16 AM
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