Default Device Profile not registering on iPad mini
I can change the MobileContentScaleFactor to = 1 for iphone 6 no problem and I'll see the game in a lower resolution but I've change the Ipadmini device profile and it doesn't change, it stays on 2. I've changed them all to try and still no changes :(
How/where are you setting the MobileContentScaleFactor the iPad Mini? Are you setting it in the DefaultDeviceProfile.ine as described in the following documentation: Performance Guidelines for Mobile Devices?
If not, it may be getting over-ridden by the DefaultDeviceProfile.ini from the install directory:
If this is the case, you should be able to fix this by copying this file to your Config folder in your Project Folder and changing the value to "1."
Let me know if this does not resolve the issue.
answered Mar 29 '17 at 08:58 PM
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