Missing dependency, request for FunctionalTestLevelScript hasn’t been created yet

When I load a packaged game it gives me this error:
Missing dependency, request for FunctionalTestLevelScript hasn’t been created yet.
When I turn off event driven loader it gives me another error
Uasset contains preload dependency data but the current build does not support it
And it says that I need to have event driven loader enabled…
I really don’t know how to fix this

And it gives me an error can’t write to file…

update:
I think it is a problem with the binaries folder, can I reinstall binaries in some way? ( not sure tough, I’m not so good with ue4 )

Not sure what you mean by reinstall binaries. But you can safely delete binary folder and rebuild project. If you mean engine binaries, you can reinstall the engine.

Already tryed that, didn’t work I still don’t know why it doesn’t work

These are the logs of the error (on game launch ( NOT on viewer )
link text

I see that you are using the Development configuration would you mind trying other build configurations?

Also, may I see your packaging settings via screenshot?

One last question, I’m not sure if you are saying this problem exists with only your current project OR if this happens for any project (like a newly created blank project for example) could you clarify?

Thank you,

Ed

We have not heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

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I have encountered the same problem. All I did was to make another level, and copy every single object and blueprint from the level where the error occurs, to the new level you just created. Fix all the references to the levels, then the error will not occur.