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how do I get owner of movementcomponent?

Inside of movementComponent.cpp I'm trying to get the owner so that I can reference a local up Vector. Inside the CharacterMovementComponent I can do CharacterOwner->CapsuleComponent->GetActorUpVector(); What would be the equivalent inside of the MovementComponent?

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asked Jun 18 '14 at 03:23 PM in C++ Programming

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Thumper
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I think the answer to this is using UpdatedComponent->

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answered Jun 19 '14 at 03:38 PM

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Thumper
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