Where is the Follow HMD Orientation Variable on Player Camera Manager (4.15)?
I was following some of the steps outlined in this VR live training stteam. I noticed that in this stream, that the Epic guys used set a variable called Follow HMD Orientation on the player camera manager. Where is this variable and why can I not seem to be able to set it up the same way. I am using UE 4.15.
Edit: Asked and Answered this question myself to hopefully help out people who run into a similar hiccup trying to follow along.
ANSWER: This functionality was changed in UE 4.11 (I believe that is the right version). From this version onward, you must simply select your player camera component and enable the "Lock to hmd" property under the camera's details pane.
answered Mar 27 '17 at 02:53 AM
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