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Draw HUD for health for 2 players on screen

Thank you for taking the time to help me! I'm a total beginner and I'm having a ton of trouble with creating the HUD for my game. I can spawn two players, but I cannot get them to each have their own health bar on screen. Ideally I would like to have something like this image: ![alt text][2]

I've created my HUD, HUD interface, character, controller and gamemode. I'm trying to base my blueprints off of the content example, and the local multiplayer live training stream.I'm not quite sure where I'm going wrong, but I think its that when I spawn a player, the HUD isn't hooked up to it. Here is my HUD blueprint:alt text

and here is my game mode:alt text

Product Version: UE 4.15
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helpme.png (509.6 kB)
hud.png (143.2 kB)
gamemode.png (332.9 kB)
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asked Mar 27 '17 at 04:42 AM in Blueprint Scripting

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Dyelon_
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The HUD is only visible for the controller it is attached to (unless I missed something somewhere)

So ONE way of doing this is to add a Billboard Component to your character, then add a color block sprite (or however you wish it to look) - but it will be a sprite. Scale the initial Billboard/image to your liking, and then just update the scale (X-axis, unless you want to use the Y-axis) based on the remaining health of the character.

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answered May 27 '18 at 07:42 PM

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TheParadox
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