Actor's collision and pickup BP is the same, can't be picked up. How to fix?
I'm working in a VR template. I have objects that can be picked up. I want to create another object that can be picked up. The BP I created for this object is exactly the same. The collisions (to my knowledge) are exactly the same. What am I doing wrong?
Follow this question
Once you sign in you will be able to subscribe for any updates here