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Tank tracks movement

What is the easiest process for tank tracks movement? Making the tank is no problem but in In 4.15 i am struggling to Make anything move?

Product Version: UE 4.15
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asked Mar 27 '17 at 05:35 PM in Using UE4

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The "simplest" solution is a ribbon like skeletal mesh, which is skinned to a couple of bones representing position of the road-wheels. The movement of the treads/link along the path of the track is done using animating UV coordinates in material. The other option is representing track path as a spline and placing instances of treads/links along the spline using Instanced Static Mesh component. I have example of later in MMT project: https://forums.unrealengine.com/showthread.php?99605-OPEN-SOURCE-Machinery-Modelling-Toolkit

Former was around too, but currently it's missing BP logic which animates UVs in material.

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answered Apr 06 '17 at 02:21 PM

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