Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Blueprints in sublevels don't get animated by sequences during runtime

Hi there,

I'm actualy working on a game, where I need to stream sublevels by blueprint. In these sublevels I use levelsequences to animate different kind of objects.

When I try to animate an object having it's own blueprint class derived from actor class, I get the problem that during runtime the animation won't affect the object. In the editor the animation looks right. Objects without blueprint classes work properly.

I got this problem in several different cases. They all have in common, that the sequence and its affected actors are part of an streaminglevel, that gets loaded by blueprint.

I uploaded a sample project here: http://www.soulpix.de/dl/unreal/SequencerBug.zip, where I reproduced the problem in simple form. One sequence controlls two objects in a streaminglevel. One object with its own blueprint class the other one is just a cube. The blueprint one doesn't get animated during runtime.

I hope this problem can be solved. Thanks

Product Version: UE 4.15
more ▼

asked Mar 27 '17 at 04:16 PM in Bug Reports

avatar image

1 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

We're working on a fix for this. We'll try to fix it for the next release but if there's a code fix you might be able to patch into 4.15, I'll let you know.

more ▼

answered Mar 28 '17 at 02:43 AM

avatar image

Max.Chen STAFF
2.3k 28 14 69

avatar image Max.Chen STAFF Mar 30 '17 at 01:09 PM

This has been fixed and will be available in 4.16. I've requested that the jira be publicly visible for tracking purposes. The jira is: UE-43225.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question