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Blueprint error when working with childs of a Panel

Hi Everyone.

Well just like the title indicates I'm getting an error on my blueprint that is not letting the system to continue when it occurs, the game continues but it won't update everything else in the tick function, I assume that this happens thanks to the error I'm getting.

Here is a screenshot of the error and one from the Blueprint:

alt text

Blueprint:

alt text

If you need a bigger image do tell me so I can look into how to make one.

Thanks for any help.

Product Version: UE 4.15
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blueprint.png (182.9 kB)
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asked Mar 27 '17 at 07:46 PM in Blueprint Scripting

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WolfAlvein
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Your children count in the first loop ought to be "Children minus 1" because your for-loop is zero indexed. You're reaching 1 outside the array.

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answered Mar 29 '17 at 12:57 AM

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Ryedan
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