Stationary Lights not reaching the Overllap Limit, but Red Cross sign appearing
Hi, we've been receiving the Red Cross sign indicating that more than 4 stationary lights are overlapping, although, there is only 2 of them, or setup looks like this:
So, i'm guessing that we get a max of 2 stationary lights overlapping only, but all of ours directional lights becomes red-crossed after restarting the editor.
So my question is: it is normal to have red-crossed stationary signs even when the limit of 4 stationary overlapping is not reach?
I'm attaching two images from a same spot, one of with the "Stationary Light Overlap" optimization view mode enabled:
Thanks in advance.
asked Mar 28 '17 at 12:55 AM in Using UE4
I ran into what sounds like the same problem today. In my case it had to do with Blueprint hierarchy. The stationary light (a spotlight) was linked under a theoretically moveable actor (in this case, a point light which I didn't intend to move, but apparently it fits the bill). By using "cut" to remove the spotlight from its linked position under the point light (for some reason you can't drag and drop), then selecting the topmost master node and pasting it back in, it re-appeared linked directly to the master and began to work.
Hope that helps.
answered Jun 12 '17 at 08:15 PM
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