I want to implement ads and In-App Purchase for both android and ios. in UE 4.2 iAd/admob and In-App Purchase support given but i don’t know how to use. and can i use this using blueprints.
Is there any document or tutorial available.
Thanks
I want to implement ads and In-App Purchase for both android and ios. in UE 4.2 iAd/admob and In-App Purchase support given but i don’t know how to use. and can i use this using blueprints.
Is there any document or tutorial available.
Thanks
Hi vikas4goyal,
Take a look at the post below. You can find an example of iAd in action inside of Tappy Chicken.
I hope this helps, TJ
Thanks for quick reply.
I’ve looked through that project. I found EXPERIMENTAL Show Ad Banner in TappyChicken . but it say it is for iAD only. how can i show admob ads for android and what about In-App Purchase for both iPhone and android, is it supported or not.
The In-App Purchase system is still in development. You can expose it by changing a bit of code but its not yet available in Blueprints.
As for the admob function, I am checking on this and will post as soon as I have an answer.
Hi vikas4goyal,
I’m sorry it’s been awhile, but here is more info on admob if you haven’t figured it out already.
Thanks, TJ