x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to set global matrix for all materials

In unity, we have Shader.SetGlobalMatix("MyMatrixName", matrixObject) which will get the computed matrix done in C# and expose it to the shading code.

I have some precomputed(in C++) matrices(a lot) and I want to make in available in .usf material file and do some dot products to get my result.

Any idea of how to go about to achieve this?

Product Version: UE 4.15
Tags:
more ▼

asked Mar 28 '17 at 07:21 AM in C++ Programming

avatar image

panha
23 6 13 9

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question