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How come when I import a 2D Texture, it changes color?

I have a 2D texture that I would like to use in GUI, but every time I import it, the color of the actual texture gets changed. The texture gets a lot lighter and in my case, goes from a dark-blue to a really light-blue. Is there someway to fix this?

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asked Jun 18 '14 at 05:08 PM in Rendering

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Hi ProfessionsQuest -

Without looking at a screenshot comparison between the two, I would say that it probably has to do with the type and setup of your texture. Is your texture a 16 bit, that will import as a lighter looking texture. Also un-checking the sRGB may also solve your issue.

Thank You

Eric Ketchum

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answered Jun 18 '14 at 06:16 PM

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Lovecraft_K ♦♦ STAFF
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avatar image ProfessionsQuest Jun 18 '14 at 07:05 PM

Sorry about not posting pictures but that was it! The SRGB unchecked did the trick. Thanks so much!

avatar image G.D.Baradit Jun 24 '17 at 12:38 AM

Where do I un-check the sRGB? :/

avatar image Ninjin Jun 24 '17 at 12:49 AM

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best way to success - import only .targa textures ,no png, no tiff, no jpeg ,8 bit or 16 bit change little bit not making textures from dark blue to light blue, and last , my opinion check the metallic info in material , (default is black) maybe this metallic param need change ,it is real usually mistakes

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answered May 23 '19 at 07:40 PM

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