Hi I am currently developing a multiplayer game with Unreal Engine 14.04
Currently, destroy session node does not work. https://issues.unrealengine.com/issue/UE-38897
Is there anyway to relaunch the game i.e. close and reopen from blueprints or C++. Any other ideas to overcome this problem would be greatly appreciated.
asked Mar 28 '17 at 11:13 AM in Using UE4
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