Wheels separates from car. How to solve this?
I rigged a car in blender and imported it into unreal engine but I have an issue that the wheels of the car detaches from the car and fall's off.
asked Mar 28 '17 at 11:54 AM in Everything Else
You have to parent all 4 wheels to the car mesh in blender before exporting
answered Mar 30 '17 at 02:12 AM
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