OnlyOwnerSee for Decals

Staticmeshes and other classes that derive from PrimitiveComponent have the OnlyOwnerSee and OwnerNoSee booleans which allow them to be only seen by one player in splitscreen.

Decals, however, don’t have these variables as they don’t derive from PrimitiveComponent. Any way to still handle the decal so that it is only seen by one player in splitscreen?