Teleporting after pressing a button
So! I'm making a side scroller game where your playable character teleports to a new place on the same level by pressing a button. For example, when you're on the 1st floor and you need to get to the 2nd floor, you come to the stairs and then the text "press "E" to go upstairs" appears. I managed to make an interactive button, but I have no idea how to make it teleport your character.
That's the button blueprint
And that's the level blueprint. I know I have to do something with this one, but what exactly?
It seems like you are pretty new to all of this, so i would suggest a simple solution. First of all, no need to do that branch for Trig. simply BeginOverlap should connect to what is currently connected to the branch's True, and the EndOverlap to the branch's False. Now, for each button that suppose to teleport you to X location, do the following:
Thats it :) each time the player presses the button, the button will tell level blueprint to teleport Player Character to it's corresponding target point.
Hope this helps
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