I can’t call any function for this class, linker writes that
error LNK2019: unresolved external symbol "public: void __cdecl FPhysScene:: …
Maybe I forgot to assign a single module, My Current:
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"PhysX",
"APEX" ,
"HeadMountedDisplay",
"RHI",
"RenderCore",
"ShaderCore",
"NetworkReplayStreaming",
"AIModule",
"ProceduralMeshComponent",
"SlateCore",
"Slate"
});