SSAO in Deffered not working for right eye in VR preview

Hello,

my project relies heavily on SSAO in VR but the right eye of HTC Vive doesn’t show it.

I tried turning instanced stereo on and off to no avail. Now I’m wondering if it’s supported for deffered in VR.

Is there a setting in the Engine that forces to show the effect on both eyes?

Thank you very much!

Adam