How can i use get all actors of class but only use 1 RANDOM actor in the scene?
Say i use that to destroy an actor, it destroys all of them at once, but i want it to destroy 1 random of said actor in a scene.?
asked Mar 28 '17 at 10:56 PM in Blueprint Scripting
Something like this should do:
answered Mar 29 '17 at 07:26 AM
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