Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

No user interaction for entire widget

I have a program that lets you click on certain things inside one widget. If one of those buttons inside the first widget is pressed, another widget is brought up. This widget is a child of a parent widget, with each child having slight differences in the variables. When these children are pulled up, however, the entire widget is disabled. No buttons in the child widget can be pressed. I tried having the parent widget pull up, but it is disabled as well. I pull them up by ways of creating the widget and then adding it to the viewport. I have debugged it by using the get enabled node tick, and it has returned true. Does anybody have any idea what's wrong? Thanks. alt text

Product Version: UE 4.14
grey widget.png (894.4 kB)
more ▼

asked Mar 29 '17 at 10:47 PM in Blueprint Scripting

avatar image

13 5 6 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question