Global Setting for Use Emissive with Static Lighting?
Just wondering if there's a way to turn on the Use Emissive for Static Lighting globally instead of having to turn it on for every mesh individually? I'm curious why this isn't on by default... is there a detriment to using the Emissive for Static lighting? Seems kind of pointless to make an emissive material and not have it affect the lighting in the world.
asked Mar 29 '17 at 10:50 PM in Using UE4
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