Nav link bug - not nav link proxy
I think this is bug. When placing Nav Link (not Nav Link Proxy) inside blueprint, under parent (main) mesh - for example floor or room, changing nav link origin not working. No matter where Nav Link is moved from blueprint parent mesh origin, it working always with parent origin only. This making design much harder.
asked Mar 30 '17 at 04:31 PM in Bug Reports
After speaking with our developers, the Nav Link component's transform is currently ignored. As a result, I've entered a bug report, which you can track using the link below:
Thanks for your report.
Have a great day
answered Apr 05 '17 at 06:23 PM
Sean L ♦♦ STAFF
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