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Media Texture GearVR Antialias problem

Hi All,

I've a 360 mp4 video with H264/AVC compression, and I create a media texture using width a Panoramo Static Mash. All work fine on my PC, but when I test the app on Samsung S7 with GearVR my video is flickering, also on pause. I've tryed a lot of combination of settings both on static mesh, both on rendering project settings, but without any result. Someone has figured this problem and found a solution?

I give you an information; the same video deployed with GearVR SDK Native works fine, but I need to develop the app on different devices.

Thank you

Product Version: UE 4.15
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asked Mar 30 '17 at 04:57 PM in VR

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avatar image Invius Apr 12 '19 at 12:31 PM

Did you manage to solve this?

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