Media Texture GearVR Antialias problem

Hi All,

I’ve a 360 mp4 video with H264/AVC compression, and I create a media texture using width a Panoramo Static Mash.
All work fine on my PC, but when I test the app on Samsung S7 with GearVR my video is flickering, also on pause. I’ve tryed a lot of combination of settings both on static mesh, both on rendering project settings, but without any result.
Someone has figured this problem and found a solution?

I give you an information; the same video deployed with GearVR SDK Native works fine, but I need to develop the app on different devices.

Thank you

Did you manage to solve this?