Failed to generate project file

Microsoft Visual Studio: Professional 2017,
Unreal Engine 4.14.3

New Project (Blueprint) → Create Project (No Starter Content);
OK

File → New C++ Class → Actor → Next → Create Class;
Error:
Successfully added class ‘MyActor’, however you must recompile the ‘MyProject3’ module before it will appear in the Content Browser. Failed to generate project files.

Would you like to open the Output Log to see more details?

Logs: [2017.03.31-12.21.23:203][723]UnrealBuildTool Exception: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Visual Studio\VC\bin\cl.exe

Please, help.

looks like theres something missing in your visual studio package, “No 32-bit compiler toolchain found in C:\Program Files (x86)\Visual Studio\VC\bin\cl.exe”

you need to tick some of these C#/C++ things in “compilers, build tools and runtimes” im not sure which ones im using older version myself, remember to tick windows 8 sdk from bottom of the list (doesnt show in picture)

(I used Google Translator) I installed Visual Studio 2015 and the problem was solved, but still thanks a lot for your response!