Microsoft Visual Studio: Professional 2017,
Unreal Engine 4.14.3
New Project (Blueprint) → Create Project (No Starter Content);
OK
File → New C++ Class → Actor → Next → Create Class;
Error:
Successfully added class ‘MyActor’, however you must recompile the ‘MyProject3’ module before it will appear in the Content Browser. Failed to generate project files.
Would you like to open the Output Log to see more details?
Logs: [2017.03.31-12.21.23:203][723]UnrealBuildTool Exception: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Visual Studio\VC\bin\cl.exe
Please, help.