Can I interpolate rotation pitch of a character in tick ?
I'm using the simple code in tick to update character rotation. Character keeps flickering and the target rotation doesn't set properly.
asked Mar 31 '17 at 07:43 PM in C++ Programming
I never used UKismetMathLibrary::RInterpTo, but it might be that it is not meant to be used every frame. I use something this instead:
The CLAMP function is a micro I use to make sure the value doesn't go above 1 on low framerates:
I hope this helps :)
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