Moving objects in x and y-axis and rotate them
Hello Ladies and Gents,
I am really new to this sort of thing and already in quite some trouble. I have multiple objects on the floor which I imported as .fbx objects. Stuff like robots and stuff. Now i want the player to be able to click on them and move them to another location and rotate them at 45°-intervals.
I am not sure if its common to answer questions like that since I probably need a lot of screenshots to understand it, but I would really appreciate your help.
My big ?????s are How does the blueprint look like, which one is it (new one, level blueprint or firstperson blueprint etc)
asked Apr 01 '17 at 11:31 AM in Blueprint Scripting
I think you need physics handle component for your player character. https://wiki.unrealengine.com/Pick_Up_Physics_Object_Tutorial
answered Apr 01 '17 at 12:02 PM
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