Using “make spline points” or “set members in spline points” nodes gives me compilation warnings like:
“Warning Type - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release.”
I found that Make PostProcessSetting and AnimMode had similar issues that was marked as a bug.
Can I continue to use these nodes?
Or if it is going to be removed from the engine, are there any alternatives for these spline point nodes?