ERROR: UBT ERROR: Failed to produce item UE4Editor-ProjectName.dll

I’ve already tried installing the Windows 8,1 SDK, but that did not work. Any Help? I’m running on windows 10 using visual studio 2017. I got this error when I created the project.

The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Program Files/Epic Games/UE_4.15/Engine/Binaries/DotNET/UnrealBuildTool.exe ThisIsGoingToWork Development Win64 -project=“C:/Users/Documents/Unreal Projects/ThisIsGoingToWork/ThisIsGoingToWork.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for ThisIsGoingToWork (no existing makefile)
@progress push 5%
Parsing headers for ThisIsGoingToWorkEditor
Running UnrealHeaderTool “C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\ThisIsGoingToWork.uproject” “C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Intermediate\Build\Win64\ThisIsGoingToWorkEditor\Development\ThisIsGoingToWorkEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for ThisIsGoingToWorkEditor in 8.3515565 seconds
@progress pop
Performing 9 actions (3 in parallel)
[2/9] Resource ModuleVersionResource.rc.inl
[3/9] Resource PCLaunch.rc
PCH.ThisIsGoingToWork.cpp
ThisIsGoingToWorkGameMode.cpp
ThisIsGoingToWorkCharacter.cpp
ThisIsGoingToWork.cpp
ThisIsGoingToWork.generated.cpp
[8/9] Link UE4Editor-ThisIsGoingToWork.dll
[9/9] Link UE4Editor-ThisIsGoingToWork.lib
Creating library C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-ThisIsGoingToWork.lib and object C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-ThisIsGoingToWork.exp
Creating library C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-ThisIsGoingToWork.suppressed.lib and object C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-ThisIsGoingToWork.suppressed.exp
ThisIsGoingToWorkGameMode.cpp.obj : error LNK2001: unresolved external symbol “public: virtual bool __cdecl AGameModeBase::SetPause(class APlayerController *,class TBaseDelegate)” (?SetPause@AGameModeBase@@UEAA_NPEAVAPlayerController@@anonymous_user_e71e0d8a1?$TBaseDelegate)
ThisIsGoingToWork.generated.cpp.obj : error LNK2001: unresolved external symbol “public: virtual bool __cdecl AGameModeBase::SetPause(class APlayerController *,class TBaseDelegate)” (?SetPause@AGameModeBase@@UEAA_NPEAVAPlayerController@@anonymous_user_e71e0d8a1?$TBaseDelegate)
C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Binaries\Win64\UE4Editor-ThisIsGoingToWork.dll : fatal error LNK1120: 1 unresolved externals
ERROR: UBT ERROR: Failed to produce item: C:\Users\Documents\Unreal Projects\ThisIsGoingToWork\Binaries\Win64\UE4Editor-ThisIsGoingToWork.dll
Total build time: 92.21 seconds (Local executor: 0.00 seconds)