Set CapsuleHalfHeight only reports CapsuleWorldLocation at 0.25 increments

How to reproduce:

  1. Create a 3rd person template
  2. On the Character add the little snip pasted below:

  1. Press play and observe the output, jumping in increments of 0.25 only, and not in increments of 0.01

Question: Is this an intended behavior? If so, is there a way to force the capsule to report the correct (excact) location?

With help from Brian Marshal, i got it solved by moving it down using relative location (which is replicated), and then i can read the world location afterwards with full precision.