Importing a large fbx model and applying an LOD

Hi All,

I have a large architectural model that I’ve imported as an fbx. Due to issues with coordinates, it has to be one large model that I’ve imported and unchecked the option of “import as a single mesh”.

Once I’ve done this, I go through and use the LOD tool to add LOD to each model. As this is a long winded process, is there a way of asking UE4 to add LOD to each model upon importing?

Thanks for the help.