This happens in every rendering mode as long as I’m in perspective view. I can see the orientation widget in the lower left, but nothing else.
I saw some older posts about this problem on answerhub. One was unresolved and the other gave instructions to update graphics drivers, which I have done.
All Orthographic views work as intended, but perspective or any other 3D camera view (using actors placed in the level) render a solid black.
I’ve had another user check on their local machine and they have the same problem, so I know it’s project specific. I’ve tried creating a new level, and the problem persists. Only when I make a new project is the issue resolved.
So, at least we know it’s not an engine level problem.
Please let me know if there’s any known resolution.
Thanks!