UE4 can't find blueprint
I made a CameraShake blueprint for a head bobbing motion on my player camera and in my player character class I did this:
In the constructer in AdNoctvmPlayerCharacter.cpp
It compiles, but when I open the editor, I get this error message:
I have no idea what I did wrong. I made sure there was no typo in the path name and just to be extra sure, I went into my player character blueprint and tried referencing Blueprint_CameraBob in there, but the editor won't find it/accept it. Both the variable CameraBob and the blueprint inherit from UCameraShake. I'm really lost here.
asked Jun 18 '14 at 11:52 PM in C++ Programming
Have you tried using this line?
answered Jun 19 '14 at 08:19 PM
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