Hi, im quite new to blueprint scripting, right now im having trouble distinguishing which input is from the host and which is from the client
Right now i have this blueprint. By my logic whenever P is pressed, it should check if the current pc is the server and if it is, set it to control character 1. If its not, set it to control character 2.
However, this only works for the server. If i press P and im the server, i control character 1. But if im Client and i press P, nothing happens. Could anyone help me with this?