Hello!
I’m getting some minimal artifacts on my character, when I import as Mesh the model comes smoothed but when I import as Skeletal the model is a little bit hard surfaced.
I’m importing with “Import Normals and Tangent” and smooth groups.
here is a image:
With the texture is almost unperceptive even with compute normal from engine but I am getting a little bit annoyed with this kind of problems.
Thanks