How do i smooth my camera when i possess another character
So when i possess another character my screen isnt in the same place as the first character is there a way to make it have a smooth transition or be in the same place ?
asked Apr 04 '17 at 01:11 AM in Blueprint Scripting
You can use "GetPlayerCameraManager" to access the game camera and call "StartCameraFade" on it. The attached picture is a script on a level Blueprint that fades the camera out to black when Space is pressed, then fades it in once released. To ensure things stay black until you're done moving/switching the camera, you'll want to check the "HoldWhenFinished" parameter. The fade-in, however, does not need this.
answered Apr 04 '17 at 05:49 AM
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