Fatal Error: d3d11?

When ever l launch Unreal Engine 4 l get this fatal error message (Similar error with Squad SDK).

Things l have tried;

  • Complete re-installation of graphics card drivers
  • Complete re-installation of Unreal Engine

Updated Information;

  • Lastest AMD drivers installed, previously installed was 16.12.1 and issue still persisted
  • Re-installation of Direct X
  • The game Squad has zero issue and doesn’t crash
  • Tried Administrative rights

I tried searches for similar issue but couldn’t find anything.

Dxdiag:
[link text][2]

Image of error with Squad SDK;

132880-capture.jpg

LoginId:fb573bc04076aa85a942bc997864a89f
EpicAccountId:c2eee09067474e28a313b96d1fc632d8

Fatal error: [File:D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 227]
SwapChain->ResizeBuffers(1,SizeX,SizeY,GetRenderTargetFormat(PixelFormat),DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH) failed
at D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:219
with error DXGI_ERROR_INVALID_CALL

UE4Editor_Core!FDebug::AssertFailed() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
UE4Editor_D3D11RHI!VerifyD3D11Result() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:227]
UE4Editor_D3D11RHI!FD3D11Viewport::Resize() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:221]
UE4Editor_SlateRHIRenderer!FSlateRHIRenderer::ConditionalResizeViewport() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:399]
UE4Editor_SlateRHIRenderer!FSlateRHIRenderer::DrawWindows_Private() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:1000]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1419]
UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1115]
UE4Editor_Slate!FSlateApplication::TickApplication() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1720]
UE4Editor_Slate!FSlateApplication::Tick() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1512]
UE4Editor!FEngineLoop::Tick() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3086]
UE4Editor!GuardedMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launch.cpp:166]
UE4Editor!GuardedMainWrapper() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll

According to this:

forums.joinsquad.com/topic/10297-fatal-error-on-start-up/

You need to update your graphics drivers.

Please don’t use this to comment, click on the add new comment button if you want to comment on an answer.

Thanks for your help but l already have the latest AMD drivers installed (Beta) which the previous driver l had was 16.12.1 and the issue still persist.

I should’ve mention that the game itself (Squad) has zero issue and doesn’t crash, It’s just the Editors l am having issue with.

Also just tried reinstalling Direct X and the issue still persist

(Will add all this to main post)

Issue still persist, starting to think that it might be more hardware related not drivers but l don’t have any extra RAM or graphics card laying about to test.

Adding administrative rights to main post

Please try to run it with administrative rights.

Unsure what was causing the issue but creating a new windows user profile and launching unreal engine on the new account seems to have fixed the issue on my main windows account.

P.S. not sure where l go to resolve this issue so l’m just going to up-vote this comment

Edit: Can’t up-vote myself