Hide Head But Still Cast Shadow
I want to hide just the head of the 3rd person mesh but I still want the head to cast a shadow. I am trying to attach the camera to the body for a FPS but still be able to see your body.
This basically works, but then my characters shadow looks like the headless horseman.
asked Apr 05 '17 at 02:42 AM in C++ Programming
Hi. Did you try OwnerNoSee option on your skeletal mesh component ? This sounds like it could solve the problem.
Let me know
answered Apr 05 '17 at 09:31 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here