Has Form Extended Structures been fixed yet?

I’ve noticed that with multiple DM’s with Form Extended structures I’m still not able to destroy them. Or at least not until another one has been destroyed… Is this still a bug? This is actually a pretty significant problem because any time you want to deal with something destructible more then a single wall piece it starts to become necessary for more complex destruction…

This was just a test environment, but after just duplicating the DM, and using Form Extended structures, you can see the issue. The only wall that I can destroy is the one highlighted in red. It won’t allow me to destroy anything else until the one in red has been destroyed… If I disable Form extended structures, everything works, but then there’s no support, and the entire building comes down…

Ya I need to know this…

Unfortunately not. Ue4 DM’s are still very buggy You can tryto integrate physx

or code it in c++.

I don’t see any other way to work well with destructibles, we all waiting for a major update. :slight_smile: