Texture turns gritty/grainy?? Reflection Noise!!
I'm working on my Project, and when I open the Export or Standalone game, my floor texture turns gritty or grainy (I don't know the right word for it). When I play the Viewport game, everything is fine! How can I get rid of that grainy effect? I'm working in 4.13!
Greetings, Joris! This is the Export/Standalone ↑
And this is the Viewport game ↓
I think I fixed the problem! It was the Misc and SSR in the PostProcessVolume.. I tried to play around with those settings.. the Max Roughness was the problem I think, and also a few settings of the specular and roughness in the Material of my WoodFloor.
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