How to interact with components of a blueprint
Good night. As a beginner I followed a lot of tutorials about UE4, and one of them was about using line trace and a class to interact with blueprints (the whole blueprint), like open doors and other simple triggers. But I can't figure how to do the next: I made a blueprint car (all static mesh) with a lot of components, and I was wondering how to use the line trace and trigger with a click to only one of the components (like click on the radio and turn it off).
asked Apr 05 '17 at 07:25 AM in Blueprint Scripting
I use almost the exact same system as, this is what I have:
When the linetrace hits the radio, you handle turning it on with the
answered Apr 05 '17 at 12:26 PM
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