anti aliasing settings for external launcher?
Hi, anyone knows how can i add an anti aliasing settings on a external launcher? I mean, i need to know what to write on DefaultGameUserSettings.ini for people choose between TAA, MSA or FXAA and i have no idea how to bring this to that ini, there are a scalability quality like 0 to 6... but this applies only to my current AA setting.
asked Apr 05 '17 at 10:20 PM in Using UE4
Our documentation on Scalability Reference will direct you where to add and edit project and scalability settings so they are set upon opening the project or launching the game as a standalone application. For the editor, I believe you need to put the AA setting within the DefaultEngine.ini under system settings.
Let me know if you have further questions.
answered Apr 13 '17 at 04:09 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here