In the patch notes for 4.15 it mentions:
Dynamic Indirect Shadows for static
meshes using distance fields.Individual Static Mesh assets can
enable Generate Mesh Distance Field to
compute a distance field, without the
memory cost of enabling for the whole
project.
Under the static mesh settings in the asset properties window is a checkbox for ‘Generate Mesh Distance Fields’ for that particular mesh. After generating, it shows in the statistics display that it created a distance field. However it doesnt seem to actually work when trying to use it as I would when Distance Fields are turned on for the entire project under the project settings.
Am I missing a step or a checkbox in order to be able to utilize the distance fields for single meshes without having to turn it on for the whole project?