Sequence Recorder dont hiding weapons not in use

Hello guys.
I have a small weapon system to toggle 3 guns when pressing the 1, 2 or 3 on the keyboard.
In game works perfect, but my problem is when I try Record using Sequence Recorder the weapons are not hiding and all weapons appear.

“Sorry about my english”

Hi Peterson,

Thanks for reporting this. I set up a similar BP to yours and was able to reproduce your issue. See UE-43884. You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Thanks for the quick response
Im waiting this correction…
You know if you have another option to do this (attach the weapons).
Because I need to recorder some cinematics to my game presentation.
This sequence recorder is amazing…

Thanks

Have you tried destroying the previous weapon actors when you switch to a new weapon instead of just hiding them?

I have tried this, but don’t work too…