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Translucency sort order issue

Hi guys, I have an annoying problem with translucency sort order. I have a translucent mesh, with tesselation and height texture which draws some cones on it. The details of the material are this alt text

![alt text][3]

And the result issue is this

alt text

As you can see, some cones are ok with opacity but others aren't. It changes with camera angle and it seems like the issue is the base of the mesh being rendered in front of the cones

alt text

[3]: /storage/temp/133189-detail2.png

Have you ever had this sort of issue? Know any solution?

Thank you very much.

Product Version: UE 4.15
detail1.png (57.4 kB)
detail2.png (59.2 kB)
issue.png (92.0 kB)
issue2.png (67.8 kB)
detail2.png (59.2 kB)
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asked Apr 06 '17 at 07:38 PM in Rendering

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Iacopo Antonelli
8 3 6 9

avatar image RiccardoR Apr 07 '17 at 01:19 PM

I have this problem too and I can't find a solution. Struggling with this...

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